A heap-based buffer overflow was discovered in SDL in the SDL_BlitCopy() function, that was called while copying an existing surface into a new optimized one, due to lack of validation while loading a BMP image in the SDL_LoadBMP_RW() function. An application that uses SDL to parse untrusted input files may be vulnerable to this flaw, which could allow an attacker to make the application crash or possibly execute code.
A heap-based buffer overflow was discovered in SDL in the SDL_BlitCopy() function, that was called while copying an existing surface into a new optimized one, due to lack of validation while loading a BMP image in the SDL_LoadBMP_RW() function. An application that uses SDL to parse untrusted input files may be vulnerable to this flaw, which could allow an attacker to make the application crash or possibly execute code.
https://bugzilla.libsdl.org/show_bug.cgi?id=4538 https://hg.libsdl.org/SDL/rev/ad1bbfbca760